|The magic is real|
After playing Maze Rooms' "Lunar Mission" at the S. Vermont location, we immediately played a second room at the same location. We jumped into a magical world that took place in a colorful, fairytale like environment that was intricately designed. The Magic Kingdom turned out to be heavy on the immersion side with some great use of tech and fun puzzles. From their site:
"The Magic Kingdom: a place of wonder where all things are possible and magic is real. Join this fairytale adventure and save the Magic Kingdom before time runs out, and the magic is gone forever."
Puzzles, Technology & Set DesignThe puzzles were creative, physical and of the "aha" variety which I tend to appreciate a lot. The key to a lot of the puzzles was to think like a kid and I realized after playing this escape room that as adults, we often fail to do this. I told myself so many times that "an eight year old would've gotten this instantly" and in all honestly, I'm sure a lot did. Some puzzles were unique enough that I couldn't do what a lot of enthusiasts do and look for magnets/RFID tags or looks for some technical aspect on how something could open; I had to just clear my mind and do what a kid would do.
The set design was beautiful, magical and fit the fairy tale theme perfectly. The technology used to help further the story was implemented using methods that we've hypothetically thought of, but had never seen executed in real life. Similarly, there was a surprise physical element to this room that we, again, had dreamed about that came to fruition.
Hints were delivered by one of the cutest and most immersive automated mechanisms we have come across in 120+ rooms and it was actually a pleasure to request hints. Don't really need a hint? Take one for the hell of it. The background audio and the narration, while in other rooms may have been a nuisance, was a nice touch in setting the mood for the escape room.
Memorable MomentsThere were a lot of memorable moments. The set was great, that physical element was really cool and the use of tech in that building...you'll have to play it to see what I mean.
Room For ImprovementThere was one technical glitch that wasn't caught by the GM right away and we tried to so something several times and had to radio in for a hint (the automated hint wasn't enough). Turns out we were doing it correctly and there was just a tech error. The secret physical thing I raved about...just proceed with caution.
Overall ThoughtsThis is one of our all-time favorite rooms. With a slight slant towards immersion vs puzzles, Magic Kingdom was able to deliver a truly awesome experience. We highly recommend playing this room if you are in the LA area.
- Set design: Great
- Difficulty: Easy-Medium, good for beginners
- Price: $33-$49/person depending on party size
- Number of players: 6 max (recommend 2-4), private
- Duration: 60 minutes
- Overall Rating: ★★★★★