Secret Library's newest game, "Escape Atlantis", was the first escape room game that we played in 2021. It has been a slow year and we are really hoping that things pick up soon and that everything returns to normal. Nonetheless, we happily took our group of six players into this game with no prior knowledge of what to expect which was a rarity for us! From Secret Library's site:
"Escape Atlantis is a traditional escape room with challenging puzzles and a unique storyline within the Secret Library narrative universe. This experience ventures beyond the common videoconferencing experience to include an integrated floorplan to encourage immersion and autonomy. Search for clues and work collboratively as you uncover the mysteries surrounding this ethereal realm of knowledge. This experience utilizes interactive features to bring you into the story even before the event even begins."
The layout of the game was something that we had not seen before in the previous online escape rooms played. There was a mini-map of Atlantis where we could click on different locations in order to "travel" there. Once at the location, we had access to puzzle elements and the input mechanic was typically typing in the answer. The novel part was that people in the same room were able to see and talk to each other with what seemed to be some sort of Zoom video integration. When players left the room, you could no longer communicate with them so this was a pretty realistic way of simulating a physical escape room. The game also utilized videos in order to tell the story throughout the experience.
The puzzles in the game were standard for escape rooms and involved logic, ciphers codes and pattern recognition.
Highlights and Memorable MomentsThe technology used to move people around the virtual space was great. Popping in and out of a location and seeing who was in the room with you provided a strong sense of connection that we normally take for granted when everyone can always see each other. The finale also provided some inadvertent laughs as we botched the last riddle with some ridiculous logic.
Room For ImprovementThe puzzles were similar to puzzles that you would find on paper in an escape room. The puzzles were all fair and logical but we felt that they didn't leverage the online medium in a way that other online escape rooms did. Also, looking at puzzles pieces on multiple tabs was a bit clunky.
Overall ThoughtsThis game would be great for players who like a traditional "point and click" game and who are itching to get back into playing escape rooms.
- Set design: 2D Map
- Difficulty: Average
- Price: $100/game
- Number of players: Up to 8, (we recommend 3-4), private
- Duration: 60 minutes
- Overall Rating (For Online games): ★★★★
Disclosure: The Secret Library comped the tickets for this game